![]() I accepted this as a limitation and rebuilt my entire simulation (where particles maintain their emitter group), only to find a similar issue. Image: The white particles, emitter "Sand_CK", appear perfectly within the viewport, but do not render.īackground: Previously, I ran into this same problem and attributed it to my setup which switched particles from one group to another mid-simulation - when they switched to the new group, Arnold was unable to render that new group. The one emitter that will not render has all of the same properties, cache, and tags as the others. When I attempt to render using Arnold, 3 of my 4 emitters render perfectly. Problem: I've created and cached a dynamic X-Particles granular fluid sim.
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